db.py 3.2 KB

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  1. import uuid
  2. from flask_sqlalchemy import SQLAlchemy
  3. db = SQLAlchemy()
  4. session = db.session
  5. class Game(db.Model):
  6. game_id = db.Column(db.String, primary_key=True)
  7. timer = db.Column(db.Integer)
  8. rounds = db.Column(db.Integer)
  9. linked_game = db.Column(db.String)
  10. only_america = db.Column(db.Boolean)
  11. coordinates = db.relationship("Coordinate", lazy=True, order_by="Coordinate.round_number")
  12. players = db.relationship("Player", lazy=True, backref="game")
  13. @staticmethod
  14. def create(timer, rounds, only_america, coords):
  15. game_id = str(uuid.uuid4())
  16. while Game.query.get(game_id) is not None:
  17. # basically impossible collision, but let's be safe
  18. game_id = str(uuid.uuid4())
  19. new_game = Game(
  20. game_id=game_id,
  21. timer=timer,
  22. rounds=rounds,
  23. only_america=only_america,
  24. )
  25. db.session.add(new_game)
  26. for (round_num, (lat, lng)) in enumerate(coords):
  27. coord = Coordinate(
  28. game_id=game_id,
  29. round_number=round_num+1,
  30. latitude=lat,
  31. longitude=lng
  32. )
  33. db.session.add(coord)
  34. db.session.commit()
  35. return new_game
  36. def join(self, player_name):
  37. p = Player(
  38. game_id=self.game_id,
  39. player_name=player_name
  40. )
  41. db.session.add(p)
  42. db.session.commit()
  43. return p
  44. def link(self, linked_game):
  45. self.linked_game = linked_game
  46. db.session.commit()
  47. class Player(db.Model):
  48. player_id = db.Column(db.Integer, primary_key=True, autoincrement=True)
  49. game_id = db.Column(db.String, db.ForeignKey("game.game_id"))
  50. player_name = db.Column(db.String)
  51. guesses = db.relationship("Guess", lazy=True, order_by="Guess.round_number")
  52. def get_total_score(self):
  53. return sum(g.round_score or 0 for g in self.guesses)
  54. def get_current_round(self):
  55. if len(self.guesses) == 0:
  56. return 1
  57. next_round = self.guesses[-1].round_number + 1
  58. if next_round <= self.game.rounds:
  59. return next_round
  60. return None
  61. def add_guess(self, round_num, lat, lng, score, remaining):
  62. g = Guess(
  63. player_id=self.player_id,
  64. round_number=round_num,
  65. latitude=lat,
  66. longitude=lng,
  67. round_score=score,
  68. time_remaining=remaining,
  69. )
  70. db.session.add(g)
  71. db.session.commit()
  72. def add_timeout(self, round_num):
  73. self.add_guess(round_num, -200, -200, None)
  74. class Coordinate(db.Model):
  75. game_id = db.Column(db.String, db.ForeignKey("game.game_id"), primary_key=True)
  76. round_number = db.Column(db.Integer, primary_key=True, autoincrement=False)
  77. latitude = db.Column(db.Float)
  78. longitude = db.Column(db.Float)
  79. class Guess(db.Model):
  80. player_id = db.Column(db.String, db.ForeignKey("player.player_id"), primary_key=True)
  81. round_number = db.Column(db.Integer, primary_key=True, autoincrement=False)
  82. latitude = db.Column(db.Float)
  83. longitude = db.Column(db.Float)
  84. round_score = db.Column(db.Integer)
  85. time_remaining = db.Column(db.Float)