db.py 3.2 KB

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  1. import uuid
  2. from flask_sqlalchemy import SQLAlchemy
  3. from lib import generate_coord
  4. db = SQLAlchemy()
  5. session = db.session
  6. class Game(db.Model):
  7. game_id = db.Column(db.String, primary_key=True)
  8. timer = db.Column(db.Integer)
  9. rounds = db.Column(db.Integer)
  10. linked_game = db.Column(db.String)
  11. only_america = db.Column(db.Boolean)
  12. coordinates = db.relationship("Coordinate", lazy=True, order_by="Coordinate.round_number")
  13. players = db.relationship("Player", lazy=True, backref="game")
  14. @staticmethod
  15. def create(timer, rounds, only_america, coords):
  16. game_id = str(uuid.uuid4())
  17. while Game.query.get(game_id) is not None:
  18. # basically impossible collision, but let's be safe
  19. game_id = str(uuid.uuid4())
  20. new_game = Game(
  21. game_id=game_id,
  22. timer=timer,
  23. rounds=rounds,
  24. only_america=only_america,
  25. )
  26. db.session.add(new_game)
  27. for (round_num, (lat, lng)) in enumerate(coords):
  28. coord = Coordinate(
  29. game_id=game_id,
  30. round_number=round_num+1,
  31. latitude=lat,
  32. longitude=lng
  33. )
  34. db.session.add(coord)
  35. db.session.commit()
  36. return new_game
  37. def join(self, player_name):
  38. p = Player(
  39. game_id=self.game_id,
  40. player_name=player_name
  41. )
  42. db.session.add(p)
  43. db.session.commit()
  44. return p
  45. def link(self, linked_game):
  46. self.linked_game = linked_game
  47. db.session.commit()
  48. class Player(db.Model):
  49. player_id = db.Column(db.Integer, primary_key=True, autoincrement=True)
  50. game_id = db.Column(db.String, db.ForeignKey("game.game_id"))
  51. player_name = db.Column(db.String)
  52. guesses = db.relationship("Guess", lazy=True, order_by="Guess.round_number")
  53. def get_total_score(self):
  54. return sum(g.round_score or 0 for g in self.guesses)
  55. def get_current_round(self):
  56. if len(self.guesses) == 0:
  57. return 1
  58. next_round = self.guesses[-1].round_number + 1
  59. if next_round <= self.game.rounds:
  60. return next_round
  61. return None
  62. def add_guess(self, round_num, lat, lng, score, remaining):
  63. g = Guess(
  64. player_id=self.player_id,
  65. round_number=round_num,
  66. latitude=lat,
  67. longitude=lng,
  68. round_score=score,
  69. time_remaining=remaining,
  70. )
  71. db.session.add(g)
  72. db.session.commit()
  73. def add_timeout(self, round_num):
  74. self.add_guess(round_num, -200, -200, None)
  75. class Coordinate(db.Model):
  76. game_id = db.Column(db.String, db.ForeignKey("game.game_id"), primary_key=True)
  77. round_number = db.Column(db.Integer, primary_key=True, autoincrement=False)
  78. latitude = db.Column(db.Float)
  79. longitude = db.Column(db.Float)
  80. class Guess(db.Model):
  81. player_id = db.Column(db.String, db.ForeignKey("player.player_id"), primary_key=True)
  82. round_number = db.Column(db.Integer, primary_key=True, autoincrement=False)
  83. latitude = db.Column(db.Float)
  84. longitude = db.Column(db.Float)
  85. round_score = db.Column(db.Integer)
  86. time_remaining = db.Column(db.Float)