db.py 3.2 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109
  1. import uuid
  2. from flask_sqlalchemy import SQLAlchemy
  3. db = SQLAlchemy()
  4. session = db.session
  5. class Game(db.Model):
  6. game_id = db.Column(db.String, primary_key=True)
  7. timer = db.Column(db.Integer)
  8. rounds = db.Column(db.Integer)
  9. linked_game = db.Column(db.String)
  10. only_america = db.Column(db.Boolean)
  11. gen_method = db.Column(db.String)
  12. coordinates = db.relationship("Coordinate", lazy=True, order_by="Coordinate.round_number")
  13. players = db.relationship("Player", lazy=True, backref="game")
  14. @staticmethod
  15. def create(timer, rounds, only_america, gen_method, coords):
  16. game_id = str(uuid.uuid4())
  17. while Game.query.get(game_id) is not None:
  18. # basically impossible collision, but let's be safe
  19. game_id = str(uuid.uuid4())
  20. new_game = Game(
  21. game_id=game_id,
  22. timer=timer,
  23. rounds=rounds,
  24. only_america=only_america,
  25. gen_method=gen_method,
  26. )
  27. db.session.add(new_game)
  28. for (round_num, (lat, lng)) in enumerate(coords):
  29. coord = Coordinate(
  30. game_id=game_id,
  31. round_number=round_num+1,
  32. latitude=lat,
  33. longitude=lng
  34. )
  35. db.session.add(coord)
  36. db.session.commit()
  37. return new_game
  38. def join(self, player_name):
  39. p = Player(
  40. game_id=self.game_id,
  41. player_name=player_name
  42. )
  43. db.session.add(p)
  44. db.session.commit()
  45. return p
  46. def link(self, linked_game):
  47. self.linked_game = linked_game
  48. db.session.commit()
  49. class Player(db.Model):
  50. player_id = db.Column(db.Integer, primary_key=True, autoincrement=True)
  51. game_id = db.Column(db.String, db.ForeignKey("game.game_id"))
  52. player_name = db.Column(db.String)
  53. guesses = db.relationship("Guess", lazy=True, order_by="Guess.round_number")
  54. def get_total_score(self):
  55. return sum(g.round_score or 0 for g in self.guesses)
  56. def get_current_round(self):
  57. if len(self.guesses) == 0:
  58. return 1
  59. next_round = self.guesses[-1].round_number + 1
  60. if next_round <= self.game.rounds:
  61. return next_round
  62. return None
  63. def add_guess(self, round_num, lat, lng, score, remaining):
  64. g = Guess(
  65. player_id=self.player_id,
  66. round_number=round_num,
  67. latitude=lat,
  68. longitude=lng,
  69. round_score=score,
  70. time_remaining=remaining,
  71. )
  72. db.session.add(g)
  73. db.session.commit()
  74. def add_timeout(self, round_num):
  75. self.add_guess(round_num, -200, -200, None, 0)
  76. class Coordinate(db.Model):
  77. game_id = db.Column(db.String, db.ForeignKey("game.game_id"), primary_key=True)
  78. round_number = db.Column(db.Integer, primary_key=True, autoincrement=False)
  79. latitude = db.Column(db.Float)
  80. longitude = db.Column(db.Float)
  81. class Guess(db.Model):
  82. player_id = db.Column(db.String, db.ForeignKey("player.player_id"), primary_key=True)
  83. round_number = db.Column(db.Integer, primary_key=True, autoincrement=False)
  84. latitude = db.Column(db.Float)
  85. longitude = db.Column(db.Float)
  86. round_score = db.Column(db.Integer)
  87. time_remaining = db.Column(db.Float)