game_api.py 3.0 KB

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  1. from flask import Blueprint, abort, request, jsonify
  2. import db
  3. import lib
  4. game = Blueprint("game", __name__)
  5. def require_game(game_id):
  6. g = db.Game.query.get(game_id)
  7. if g is None:
  8. abort(404)
  9. return g
  10. def require_player(game_id):
  11. auth = request.headers.get("Authorization", type=str)
  12. if auth is None:
  13. abort(401)
  14. try:
  15. pid = int(auth.split(maxsplit=1)[-1])
  16. except ValueError:
  17. abort(401)
  18. player = db.Player.query.get(pid)
  19. if player is None:
  20. abort(404)
  21. return player
  22. @game.route("", methods=["PUT"])
  23. def create_game():
  24. timer = request.json.get("timer", None)
  25. if not isinstance(timer, int) or timer <= 0:
  26. abort(400)
  27. rounds = request.json.get("rounds", None)
  28. if not isinstance(rounds, int) or rounds <= 0:
  29. abort(400)
  30. new_game = db.Game.create(timer, rounds)
  31. return jsonify({"gameId": new_game.game_id})
  32. @game.route("/<game_id>")
  33. def game_settings(game_id):
  34. g = require_game(game_id)
  35. return jsonify(g.to_dict())
  36. @game.route("/<game_id>/join", methods=["POST"])
  37. def join(game_id):
  38. name = request.json.get("playerName", None)
  39. if name is None:
  40. abort(400)
  41. g = require_game(game_id)
  42. if db.Player.query.filter(db.Player.game_id == game_id, db.Player.player_name == name).first() is not None:
  43. abort(409)
  44. p = g.join(name)
  45. return jsonify({
  46. "playerId": str(p.player_id)
  47. }), 201
  48. @game.route("/<game_id>/current")
  49. def current_round(game_id):
  50. g = require_game(game_id)
  51. player = require_player(game_id)
  52. cur_rnd = player.get_current_round()
  53. if cur_rnd is None:
  54. coord = None
  55. else:
  56. lookup = db.Coordinate.query.get((game_id, cur_rnd))
  57. cur_rnd = str(cur_rnd)
  58. if lookup is None:
  59. coord = None
  60. else:
  61. coord = {
  62. "lat": lookup.latitude,
  63. "lng": lookup.longitude,
  64. }
  65. return jsonify({
  66. "currentRound": cur_rnd,
  67. "coord": coord,
  68. "timer": g.timer,
  69. })
  70. @game.route("/<game_id>/guesses/<int:round_num>", methods=["POST"])
  71. def make_guess(game_id, round_num):
  72. player = require_player(game_id)
  73. if round_num != player.get_current_round():
  74. abort(409)
  75. timed_out = request.json.get("timeout", False)
  76. if timed_out:
  77. player.add_timeout(round_num)
  78. db.session.commit()
  79. return jsonify({
  80. "score": 0,
  81. "totalScore": player.get_total_score(),
  82. "distance": None,
  83. }), 201
  84. try:
  85. lat = float(request.json.get("lat", None))
  86. lng = float(request.json.get("lng", None))
  87. except ValueError:
  88. abort(400)
  89. target = db.Coordinate.query.get((game_id, round_num))
  90. if target is None:
  91. abort(400)
  92. guess_score, distance = lib.score((target.latitude, target.longitude), (lat, lng))
  93. player.add_guess(round_num, lat, lng, guess_score)
  94. return jsonify({
  95. "score": guess_score,
  96. "totalScore": player.get_total_score(),
  97. "distance": distance,
  98. }), 201