db.py 3.9 KB

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  1. import uuid
  2. from flask_sqlalchemy import SQLAlchemy
  3. from lib import generate_coord
  4. db = SQLAlchemy()
  5. session = db.session
  6. class Game(db.Model):
  7. game_id = db.Column(db.String, primary_key=True)
  8. timer = db.Column(db.Integer)
  9. rounds = db.Column(db.Integer)
  10. coordinates = db.relationship("Coordinate", lazy=True, order_by="Coordinate.round_number")
  11. players = db.relationship("Player", lazy=True, backref="game")
  12. linked_game = db.relationship("Game:ink", lazy=True)
  13. @staticmethod
  14. def create(timer, rounds):
  15. game_id = str(uuid.uuid4())
  16. while Game.query.get(game_id) is not None:
  17. # basically impossible collision, but let's be safe
  18. game_id = str(uuid.uuid4())
  19. new_game = Game(
  20. game_id=game_id,
  21. timer=timer,
  22. rounds=rounds
  23. )
  24. db.session.add(new_game)
  25. for round_num in range(rounds):
  26. (lat, lng) = generate_coord()
  27. coord = Coordinate(
  28. game_id=game_id,
  29. round_number=round_num+1,
  30. latitude=lat,
  31. longitude=lng
  32. )
  33. db.session.add(coord)
  34. db.session.commit()
  35. return new_game
  36. def join(self, player_name):
  37. p = Player(
  38. game_id=self.game_id,
  39. player_name=player_name
  40. )
  41. db.session.add(p)
  42. db.session.commit()
  43. return p
  44. def to_dict(self):
  45. return {
  46. "gameId": self.game_id,
  47. "timer": self.timer,
  48. "rounds": self.rounds,
  49. "coords": {
  50. str(c.round_number): {
  51. "lat": c.latitude,
  52. "lng": c.longitude,
  53. } for c in self.coordinates
  54. },
  55. "players": [p.to_dict() for p in self.players],
  56. }
  57. class Player(db.Model):
  58. player_id = db.Column(db.Integer, primary_key=True, autoincrement=True)
  59. game_id = db.Column(db.String, db.ForeignKey("game.game_id"))
  60. player_name = db.Column(db.String)
  61. guesses = db.relationship("Guess", lazy=True, order_by="Guess.round_number")
  62. def get_total_score(self):
  63. return sum(g.round_score or 0 for g in self.guesses)
  64. def get_current_round(self):
  65. if len(self.guesses) == 0:
  66. return 1
  67. next_round = self.guesses[-1].round_number + 1
  68. if next_round <= self.game.rounds:
  69. return next_round
  70. return None
  71. def add_guess(self, round_num, lat, lng, score):
  72. g = Guess(
  73. player_id=self.player_id,
  74. round_number=round_num,
  75. latitude=lat,
  76. longitude=lng,
  77. round_score=score,
  78. )
  79. db.session.add(g)
  80. db.session.commit()
  81. def add_timeout(self, round_num):
  82. self.add_guess(round_num, -200, -200, None)
  83. def to_dict(self):
  84. return {
  85. "name": self.player_name,
  86. "currentRound": self.get_current_round(),
  87. "totalScore": self.get_total_score(),
  88. "guesses": {
  89. str(g.round_number): {
  90. "lat": g.latitude,
  91. "lng": g.longitude,
  92. "score": g.round_score,
  93. } for g in self.guesses
  94. },
  95. }
  96. class Coordinate(db.Model):
  97. game_id = db.Column(db.String, db.ForeignKey("game.game_id"), primary_key=True)
  98. round_number = db.Column(db.Integer, primary_key=True, autoincrement=False)
  99. latitude = db.Column(db.Float)
  100. longitude = db.Column(db.Float)
  101. class Guess(db.Model):
  102. player_id = db.Column(db.String, db.ForeignKey("player.player_id"), primary_key=True)
  103. round_number = db.Column(db.Integer, primary_key=True, autoincrement=False)
  104. latitude = db.Column(db.Float)
  105. longitude = db.Column(db.Float)
  106. round_score = db.Column(db.Integer)
  107. class GameLink(db.Model):
  108. game_id = db.Column(db.String, db.ForeignKey("game.game_id"), primary_key=True)
  109. linked_game = db.Column(db.String)