game_api.py 3.4 KB

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  1. from functools import wraps
  2. import uuid
  3. from flask import Blueprint, session, abort, request, current_app, jsonify
  4. from db import db, Game, CoordSet, GuessSet
  5. from lib import generate_coord, score
  6. game = Blueprint("game", __name__)
  7. def require_name():
  8. name = session.get("name", None)
  9. if name is None:
  10. abort(401)
  11. return name
  12. def require_game(game_id):
  13. g = Game.query.get(game_id)
  14. if g is None:
  15. abort(404)
  16. return g
  17. def require_guess_set(game_id):
  18. name = require_name()
  19. gs = GuessSet.query.get((game_id, name))
  20. if gs is None:
  21. abort(404)
  22. return gs
  23. def new_coord_string():
  24. return f"{lat},{lng}"
  25. @game.route("", methods=["PUT"])
  26. def create_game():
  27. name = require_name()
  28. timer = request.json.get("timer", None)
  29. if not isinstance(timer, int) or timer <= 0:
  30. abort(400)
  31. game_id = str(uuid.uuid4())
  32. while Game.query.get(game_id) is not None:
  33. # basically impossible collision, but let's be safe
  34. game_id = str(uuid.uuid4())
  35. key = current_app.config["GOOGLE_API_KEY"]
  36. cs = CoordSet()
  37. for round_num in "12345":
  38. coord = generate_coord(key)
  39. while coord is None:
  40. # very unlikely, but it is possible for generate_coord to fail
  41. coord = generate_coord(key)
  42. cs.set_coord(round_num, *coord)
  43. db.session.add(cs)
  44. db.session.commit()
  45. new_game = Game(
  46. game_id=game_id,
  47. timer=timer,
  48. creator=name,
  49. coord_set=cs
  50. )
  51. db.session.add(new_game)
  52. db.session.commit()
  53. gs = GuessSet(game_id=game_id, player_name=name, coord_set=CoordSet())
  54. db.session.add(gs)
  55. db.session.commit()
  56. return jsonify({
  57. "gameId": game_id
  58. })
  59. @game.route("/<game_id>")
  60. def game_settings(game_id):
  61. g = require_game(game_id)
  62. return jsonify({
  63. "gameId": g.game_id,
  64. "creator": g.creator,
  65. "timer": g.timer,
  66. "coords": g.coord_set.to_dict(),
  67. "players": [
  68. {
  69. "name": gs.player_name,
  70. "currentRound": gs.get_current_round(),
  71. "totalScore": gs.get_total_score(),
  72. "guesses": gs.to_dict(),
  73. } for gs in g.guess_sets
  74. ],
  75. })
  76. @game.route("/<game_id>/join", methods=["POST"])
  77. def join(game_id):
  78. name = require_name()
  79. g = require_game(game_id)
  80. if GuessSet.query.get((g.game_id, name)) is not None:
  81. abort(400)
  82. cs = CoordSet()
  83. db.session.add(cs)
  84. db.session.commit()
  85. gs = GuessSet(game_id=g.game_id, player_name=name, coord_set=cs)
  86. db.session.add(gs)
  87. db.session.commit()
  88. return "", 201
  89. @game.route("/<game_id>/guesses")
  90. def guesses(game_id):
  91. gs = require_guess_set(game_id)
  92. return jsonify({
  93. "currentRound": gs.get_current_round(),
  94. "guesses": gs.to_dict(),
  95. })
  96. @game.route("/<game_id>/guesses/<round_num>", methods=["POST"])
  97. def make_guess(game_id, round_num):
  98. gs = require_guess_set(game_id)
  99. if round_num != gs.get_current_round():
  100. abort(400)
  101. lat = request.json.get("lat", None)
  102. lng = request.json.get("lng", None)
  103. if not isinstance(lat, float) or not isinstance(lng, float):
  104. abort(400)
  105. target = require_game(game_id).coord_set.get_coord(round_num)
  106. guess_score = score(target, (lat, lng))
  107. gs.set_guess(round_num, lat, lng, guess_score)
  108. db.session.commit()
  109. return jsonify({"score": guess_score}), 201