import React, { useState } from 'react';
import styled from 'styled-components';
import Loading from '../../util/Loading';
import GuessPane from "./GuessPane";
import PositionedStreetView from "./PositionedStreetView";
import useRoundInfo from "../../../hooks/useRoundInfo";
import { dispatch } from '../../../domain/gameStore';
import { useTimerFromLocalStorage, clearTimerFromLocalStorage } from '../../../domain/localStorageMethods';
import usePreventNavigation from '../../../hooks/usePreventNavigation';
const Container = styled.div`
height: 100%;
width: 100%;
display: flex;
flex-flow: column nowrap;
justify-content: space-between;
align-items: center;
@media only screen and (min-width: 600px) and (min-height: 600px) {
display: block;
position: relative;
margin-bottom: 2px;
margin-right: 2px;
}
`
const StreetViewWrapper = styled.div`
height: 100%;
width: 100%;
margin-bottom: 2px;
flex: 3;
`
export default () => {
// warn the user if they navigate away
usePreventNavigation();
const [submitDisabled, setSubmitDisabled] = useState(false);
const [selectedPoint, setSelectedPoint] = useState(null);
const [finished, roundInfo] = useRoundInfo();
if (finished) {
dispatch.goToSummary();
return
}
const { currentRound, targetPoint, roundSeconds } = roundInfo;
if (!currentRound || !targetPoint || !roundSeconds) {
return
}
const storedTimer = useTimerFromLocalStorage();
const handleSubmitGuess = async () => {
setSubmitDisabled(true);
await dispatch.submitGuess(selectedPoint, currentRound, targetPoint);
clearTimerFromLocalStorage();
}
return (
);
}