Kirk Trombley
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fb8b5a3b82
Modifying the underlying database to genericize the number of rounds
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%!s(int64=5) %!d(string=hai) anos |
Kirk Trombley
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6a8f99d4c0
Fixing some imports and making the create game into a static method (fixing a bug)
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%!s(int64=5) %!d(string=hai) anos |
Kirk Trombley
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a3e17eb2bd
Whoops - name collision
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%!s(int64=5) %!d(string=hai) anos |
Kirk Trombley
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1a18c722f4
Refactoring the back-end a little
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%!s(int64=5) %!d(string=hai) anos |
Kirk Trombley
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1f6b0c2970
Some auto-formatting and docs of the back-end
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%!s(int64=5) %!d(string=hai) anos |
Kirk Trombley
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7d3b15e282
Adding a timeout option to the make guess endpoint
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%!s(int64=5) %!d(string=hai) anos |
Kirk Trombley
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69d9d5821e
Still needs some clean up, but the game API is functional now
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%!s(int64=5) %!d(string=hai) anos |
Kirk Trombley
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f326067a3a
Adding models and relationships to db
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%!s(int64=5) %!d(string=hai) anos |
Kirk Trombley
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24c0fca4af
Reorganizing API
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%!s(int64=5) %!d(string=hai) anos |
Kirk Trombley
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2cf2749b58
Adding __str__, putting dev server in debug mode
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%!s(int64=5) %!d(string=hai) anos |
Kirk Trombley
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9bfdfa281e
DB skeleton
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%!s(int64=5) %!d(string=hai) anos |