Commit History

Autor SHA1 Mensaxe Data
  Kirk Trombley 34eb2cd10b Big swath of reorganizing now that the deployment path is clear %!s(int64=5) %!d(string=hai) anos
  Kirk Trombley ba41413592 fixing some spacing and improving scoring %!s(int64=5) %!d(string=hai) anos
  Kirk Trombley 58bc4a28e0 Reordering scores on final summary page %!s(int64=5) %!d(string=hai) anos
  Kirk Trombley dcc18a4588 First pass at rendering static map after each round %!s(int64=5) %!d(string=hai) anos
  Kirk Trombley ead7c04b6a Slightly better end screen %!s(int64=5) %!d(string=hai) anos
  Kirk Trombley 610e9ea973 Adding round timer and handling timeout logic %!s(int64=5) %!d(string=hai) anos
  Kirk Trombley 7d3b15e282 Adding a timeout option to the make guess endpoint %!s(int64=5) %!d(string=hai) anos
  Kirk Trombley 6faf2275a2 Creating a timer component %!s(int64=5) %!d(string=hai) anos
  Kirk Trombley 856a010fe2 Adding a pre-round stage to get the game code %!s(int64=5) %!d(string=hai) anos
  Kirk Trombley aff7bbe1a7 Adding join game logic %!s(int64=5) %!d(string=hai) anos
  Kirk Trombley c6b25f77ec Refactoring Game logic to use some proper state transitions %!s(int64=5) %!d(string=hai) anos
  Kirk Trombley f40248bbd1 Moving pre-game screen to its own component %!s(int64=5) %!d(string=hai) anos
  Kirk Trombley 17ac3d9c4e Moving more logic into some sub-components, removing a bunch of no longer used code %!s(int64=5) %!d(string=hai) anos
  Kirk Trombley 81d7782b23 A little more reorganization %!s(int64=5) %!d(string=hai) anos
  Kirk Trombley 860575f963 Improving game flow with separate results page %!s(int64=5) %!d(string=hai) anos
  Kirk Trombley 23d8ce8c72 Adding total score to the guess endpoint for convenience %!s(int64=5) %!d(string=hai) anos
  Kirk Trombley a59547beb0 Layout of main page %!s(int64=5) %!d(string=hai) anos
  Kirk Trombley fedc90f6a9 Score rendering skeleton %!s(int64=5) %!d(string=hai) anos
  Kirk Trombley 11c79a3145 Changing back-end to return things sorted by score %!s(int64=5) %!d(string=hai) anos
  Kirk Trombley 4b6f3f4784 Working out the most basic game loop %!s(int64=5) %!d(string=hai) anos
  Kirk Trombley 277bdd5a79 Cleaning up the wiring in preparation for turning Game component into main driver %!s(int64=5) %!d(string=hai) anos
  Kirk Trombley 7c92c19a9c Turning GamePanel into a functonal component with no state %!s(int64=5) %!d(string=hai) anos
  Kirk Trombley af91a7b843 First pass on the GamePanel component %!s(int64=5) %!d(string=hai) anos
  Kirk Trombley 10eab3d9eb WIP - setting up google street view connections %!s(int64=5) %!d(string=hai) anos
  Kirk Trombley 9acf48c8eb Guess submission endpoint function added %!s(int64=5) %!d(string=hai) anos
  Kirk Trombley defbbbb766 Guesses endpoint service function added %!s(int64=5) %!d(string=hai) anos
  Kirk Trombley 4adee8ab65 Join game service function %!s(int64=5) %!d(string=hai) anos
  Kirk Trombley 0f129321a1 Game info service function %!s(int64=5) %!d(string=hai) anos
  Kirk Trombley 5c8ebee717 Adding service function for creating game %!s(int64=5) %!d(string=hai) anos
  Kirk Trombley 25f0220029 First connection from ui to server %!s(int64=5) %!d(string=hai) anos