Commit History

Autor SHA1 Mensaxe Data
  Kirk Trombley 21cde29f63 fixing use of useState %!s(int64=5) %!d(string=hai) anos
  Kirk Trombley 355a5080a0 Dockerfile fixes and cleanup %!s(int64=5) %!d(string=hai) anos
  Kirk Trombley eed4cece85 Improving some styling on the click to copy component, inlining it in the pre-round screen %!s(int64=5) %!d(string=hai) anos
  Kirk Trombley 136a48afc1 Adding click to copy to the round summary page %!s(int64=5) %!d(string=hai) anos
  Kirk Trombley a4b94f4e3c Moving click to copy component out so it can be shared %!s(int64=5) %!d(string=hai) anos
  Kirk Trombley 1647a99db5 Adding tooltip to click-to-copy logic in pre-round component %!s(int64=5) %!d(string=hai) anos
  Kirk Trombley 3391719ca5 Modified pre round to use useRef hook %!s(int64=5) %!d(string=hai) anos
  Kirk Trombley 09568b4152 Handling copy game ID logic w/ proper React ref %!s(int64=5) %!d(string=hai) anos
  Kirk Trombley fbb841c481 Renamed ui dir to client %!s(int64=5) %!d(string=hai) anos
  Kirk Trombley 1e6896f6b9 Splitting up player scores component into module with sub components %!s(int64=5) %!d(string=hai) anos
  Kirk Trombley 6be0859354 Fixing some issues with null text box values %!s(int64=5) %!d(string=hai) anos
  Kirk Trombley bac8614dc9 Adding live updates to hooks in score page %!s(int64=5) %!d(string=hai) anos
  Kirk Trombley 2091c50dde Converting score page to use hooks %!s(int64=5) %!d(string=hai) anos
  Kirk Trombley 8e6b7a1a27 Moving sub components out to separate modules %!s(int64=5) %!d(string=hai) anos
  Kirk Trombley 8a858a89f8 Converting pre game into module to split it up a bit %!s(int64=5) %!d(string=hai) anos
  Kirk Trombley 96933723db Some further refactoring of pre game into sub components %!s(int64=5) %!d(string=hai) anos
  Kirk Trombley 9f9fde503e Modifying PreGame to be a functional component using hooks %!s(int64=5) %!d(string=hai) anos
  Kirk Trombley 3de53225b4 Update README %!s(int64=5) %!d(string=hai) anos
  Kirk Trombley b8e9293ed5 Converting game component into a hooks-based functional component, and restoring the name persistence feature %!s(int64=5) %!d(string=hai) anos
  Kirk Trombley f1d9a25da4 Moving game panel into a folder to start breaking it up nicely %!s(int64=5) %!d(string=hai) anos
  Kirk Trombley 1f6b0c2970 Some auto-formatting and docs of the back-end %!s(int64=5) %!d(string=hai) anos
  Kirk Trombley 56411d6e48 Updating readme and removing a TODO %!s(int64=5) %!d(string=hai) anos
  Kirk Trombley ac1c08d14c Cleaning up props on RoundSummary and inlining logic in game %!s(int64=5) %!d(string=hai) anos
  Kirk Trombley b76e77fe99 Deleting some unneeded logic and inlining the simpler stuff in the game component %!s(int64=5) %!d(string=hai) anos
  Kirk Trombley f9c87cbd66 Moving pre-game logic into container component %!s(int64=5) %!d(string=hai) anos
  Kirk Trombley 6b822d6b6d Moving google api key fetch to a higher order component %!s(int64=5) %!d(string=hai) anos
  Kirk Trombley 2eef5b5e82 Moving the logic for guess submission into a container around the game panel %!s(int64=5) %!d(string=hai) anos
  Kirk Trombley d05b304d69 Using some styling to make the screen heights actually work out and update properly on window resize %!s(int64=5) %!d(string=hai) anos
  Kirk Trombley 3060994b97 Making the timer properly centered %!s(int64=5) %!d(string=hai) anos
  Kirk Trombley 10e4ec03b4 Fixing some styling on the round timer %!s(int64=5) %!d(string=hai) anos