Commit History

Autor SHA1 Mensaxe Data
  Kirk Trombley 03a10225ab Prevent mid-game navigation %!s(int64=5) %!d(string=hai) anos
  Kirk Trombley 8598c68dc8 Found and fixed the bug with the timer getting re-stored %!s(int64=5) %!d(string=hai) anos
  Kirk Trombley cbbc901edf Implementing a somewhat hacky way to track the current round timer, needs testing %!s(int64=5) %!d(string=hai) anos
  Kirk Trombley bab4c1a313 Export cleanup and minor styling fix %!s(int64=5) %!d(string=hai) anos
  Kirk Trombley cf5cf12d76 Removing everything that's not actually needed from the lastRound object %!s(int64=5) %!d(string=hai) anos
  Kirk Trombley 3e8956cd5e Renaming a few more things for clarity %!s(int64=5) %!d(string=hai) anos
  Kirk Trombley 276abc2fa7 Wrapping submitGuess up as a single action %!s(int64=5) %!d(string=hai) anos
  Kirk Trombley c9d9139e52 Rewriting observable logic to use the fancy new fake redux %!s(int64=5) %!d(string=hai) anos
  Kirk Trombley b824a8916b Big refactor to take all the state/callback passing and move it up to the observable stores %!s(int64=5) %!d(string=hai) anos
  Kirk Trombley c3cec92cbf Putting the last round content in a store as well %!s(int64=5) %!d(string=hai) anos
  Kirk Trombley 6eea1ba9c8 Making the whole application use gameId and playerName stores %!s(int64=5) %!d(string=hai) anos
  Kirk Trombley d0182e5bf6 Genericizing round number for the RoundSummary component %!s(int64=5) %!d(string=hai) anos
  Kirk Trombley 5e805eb722 All game panel styles moved into styled-components %!s(int64=5) %!d(string=hai) anos
  Kirk Trombley a3a82bb7e1 Moving some code around to clean things up %!s(int64=5) %!d(string=hai) anos
  Kirk Trombley acb3d7000b Moving a lot of domain logic into hooks and moving those into the hooks dir %!s(int64=5) %!d(string=hai) anos
  Kirk Trombley 5fcdda4155 Style tweaking on the actual game page %!s(int64=5) %!d(string=hai) anos
  Kirk Trombley 3d1994d247 Renaming all the components in the front end to be react style %!s(int64=5) %!d(string=hai) anos