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@@ -7,11 +7,11 @@ import {
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POST_GAME,
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ERROR,
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} from "./game-state.enum";
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-import PreGame from '../pre-game.component';
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-import PreRound from '../pre-round.component';
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-import GamePanelContainer from "../game-panel.component";
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+import PreGame from '../screens/pre-game.component';
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+import PreRound from '../screens/pre-round.component';
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+import GamePanelContainer from "../screens/game-panel.component";
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import RoundSummary from '../round-summary.component';
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-import PlayerScoresContainer from "../player-scores.component";
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+import PlayerScoresContainer from "../screens/player-scores.component";
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const initialState = {
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gameState: PRE_GAME,
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@@ -25,12 +25,6 @@ const Game = () => {
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const setGameState = gameState => rawSetState({ ...state, gameState });
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const setGameStateAnd = (gameState, updates) => rawSetState({ ...state, gameState, ...updates });
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- // return <GamePanelContainer
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- // gameId="34d49753-0f2a-4f77-aac6-5cc0b6db0446"
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- // playerName="Kirk"
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- // onRoundEnd={() => console.log("Round is over!")}
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- // />
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-
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switch (state.gameState) {
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case PRE_GAME:
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return <PreGame
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