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Putting scores back in lastRound object, and refactoring the marker placement logic out to a single hook

Kirk Trombley 5 rokov pred
rodič
commit
479b4427af

+ 22 - 21
client/src/components/screens/RoundSummary/RoundSummary.jsx

@@ -1,6 +1,6 @@
 import React, { useRef, useEffect } from "react";
 import styled from "styled-components";
-import { useLastRound, usePlayerName, dispatch } from "../../../domain/gameStore";
+import { useLastRound, dispatch } from "../../../domain/gameStore";
 import useMap from "../../../hooks/useMap";
 import usePlayerScores from "../../../hooks/usePlayerScores";
 import useRoundInfo from "../../../hooks/useRoundInfo";
@@ -44,36 +44,33 @@ const NextButton = styled(DelayedButton)`
   padding: 1em;
 `
 
-export default () => {
+const useMapWithMarkers = (mapDivRef) => {
   // get the info about the last round
   const { roundNum, targetPoint } = useLastRound();
 
-  // draw the map
-  const mapDivRef = useRef(null);
+  // create the map
   const mapRef = useMap(mapDivRef, targetPoint.lat, targetPoint.lng, 4);
 
   // set up the flag at the target point
   useEffect(() => {
-    const targetMarker = makeFlagMarker(mapRef.current, targetPoint, "Goal", "#000000");
+    const targetMarker = makeFlagMarker(mapRef.current, targetPoint);
     return () => targetMarker.setMap(null);
   }, [mapRef, targetPoint]);
 
-  // get the player's name
-  const playerName = usePlayerName();
-
-  // live update the player scores
+  // live update with all the scores
   const players = usePlayerScores()
-    ?.filter(({ guesses }) => guesses[roundNum] && guesses[roundNum].score !== null);
+    ?.filter(({ guesses }) => guesses[roundNum] && guesses[roundNum].score !== null)
+    ?.map(({ name, totalScore, guesses }) => ({ name, totalScore, guess: guesses[roundNum] }));
 
   // set up the marker colors
-  const playerColors = usePlayerColors(players?.map(({ name }) => name))
+  const playerColors = usePlayerColors(players?.map(({ name }) => name));
 
+  // draw all the player markers and trails
   useEffect(() => {
     if (!players) return;
     const drawings = [];
-    players.forEach(({ name, guesses }) => {
-      const { lat, lng, score } = guesses[roundNum]
-      const color = playerName === name ? "#000000" : playerColors[name];
+    players.forEach(({ name, guess: { lat, lng, score } }) => {
+      const color = playerColors[name];
       const selectedPoint = { lat, lng };
 
       const marker = makeQuestionMarker(mapRef.current, selectedPoint, `${name} - ${score} Points`, color);
@@ -83,15 +80,19 @@ export default () => {
       drawings.push(line);
     });
     return () => drawings.forEach((drawing) => drawing.setMap(null));
-  }, [players, mapRef, targetPoint, roundNum, playerName, playerColors]);
+  }, [players, mapRef, targetPoint, playerColors]);
+}
 
-  // whether or not the game is done
-  const [gameFinished] = useRoundInfo()
+export default () => {
+  // get the info about the last round
+  const { roundNum, score, totalScore } = useLastRound();
 
-  // look up the score for last round and the total score
-  const playerInfo = players?.find(({ name }) => name === playerName);
-  const score = playerInfo?.guesses?.[roundNum]?.score ?? 0;
-  const totalScore = playerInfo?.totalScore ?? 0;
+  // draw the map
+  const mapDivRef = useRef(null);
+  useMapWithMarkers(mapDivRef);
+
+  // whether or not the game is done
+  const [gameFinished] = useRoundInfo();
   
   return (
     <Container>

+ 6 - 6
client/src/components/screens/RoundSummary/markers.js

@@ -1,14 +1,14 @@
 /* global google */
 
-const flagIcon = fillColor => ({
+const flagIcon = {
   path: "M466.515 66.928C487.731 57.074 512 72.551 512 95.944v243.1c0 10.526-5.161 20.407-13.843 26.358-35.837 24.564-74.335 40.858-122.505 40.858-67.373 0-111.63-34.783-165.217-34.783-50.853 0-86.124 10.058-114.435 22.122V488c0 13.255-10.745 24-24 24H56c-13.255 0-24-10.745-24-24V101.945C17.497 91.825 8 75.026 8 56 8 24.296 34.345-1.254 66.338.048c28.468 1.158 51.779 23.968 53.551 52.404.52 8.342-.81 16.31-3.586 23.562C137.039 68.384 159.393 64 184.348 64c67.373 0 111.63 34.783 165.217 34.783 40.496 0 82.612-15.906 116.95-31.855zM96 134.63v70.49c29-10.67 51.18-17.83 73.6-20.91v-71.57c-23.5 2.17-40.44 9.79-73.6 21.99zm220.8 9.19c-26.417-4.672-49.886-13.979-73.6-21.34v67.42c24.175 6.706 47.566 16.444 73.6 22.31v-68.39zm-147.2 40.39v70.04c32.796-2.978 53.91-.635 73.6 3.8V189.9c-25.247-7.035-46.581-9.423-73.6-5.69zm73.6 142.23c26.338 4.652 49.732 13.927 73.6 21.34v-67.41c-24.277-6.746-47.54-16.45-73.6-22.32v68.39zM96 342.1c23.62-8.39 47.79-13.84 73.6-16.56v-71.29c-26.11 2.35-47.36 8.04-73.6 17.36v70.49zm368-221.6c-21.3 8.85-46.59 17.64-73.6 22.47v71.91c27.31-4.36 50.03-14.1 73.6-23.89V120.5zm0 209.96v-70.49c-22.19 14.2-48.78 22.61-73.6 26.02v71.58c25.07-2.38 48.49-11.04 73.6-27.11zM316.8 212.21v68.16c25.664 7.134 46.616 9.342 73.6 5.62v-71.11c-25.999 4.187-49.943 2.676-73.6-2.67z",
   fillOpacity: 1.0,
-  fillColor,
+  fillColor: "#000000",
   scale: 0.075,
   anchor: new google.maps.Point(16, 512),
-});
+};
 
-const questionSymbol = fillColor => ({
+const questionIcon = fillColor => ({
   path: "M29.898 26.5722l-4.3921 0c-0.0118,-0.635 -0.0177,-1.0172 -0.0177,-1.1583 0,-1.4229 0.2352,-2.5929 0.7056,-3.5102 0.4704,-0.9231 1.417,-1.952 2.8281,-3.1044 1.4111,-1.1465 2.2578,-1.8991 2.5282,-2.2578 0.4292,-0.5585 0.6409,-1.1818 0.6409,-1.8579 0,-0.9408 -0.3763,-1.7463 -1.1289,-2.4224 -0.7526,-0.6703 -1.7639,-1.0054 -3.0397,-1.0054 -1.2289,0 -2.2578,0.3527 -3.0868,1.0524 -0.8232,0.6997 -1.3935,1.7698 -1.7051,3.2044l-4.4391 -0.5527c0.1234,-2.0578 0.9995,-3.8041 2.6223,-5.2387 1.6286,-1.4346 3.757,-2.152 6.4029,-2.152 2.7752,0 4.9859,0.7291 6.6322,2.1814 1.6404,1.4522 2.4635,3.1397 2.4635,5.0741 0,1.0642 -0.3057,2.0755 -0.9054,3.028 -0.6056,0.9525 -1.8933,2.2519 -3.8688,3.8923 -1.0231,0.8525 -1.6581,1.5346 -1.905,2.052 -0.2469,0.5174 -0.3587,1.4405 -0.3351,2.7752zm-4.3921 6.5087l0 -4.8389 4.8389 0 0 4.8389 -4.8389 0z",
   fillOpacity: 1.0,
   fillColor,
@@ -33,9 +33,9 @@ const makeMarker = (map, position, title, icon) => {
   return marker;
 };
 
-export const makeFlagMarker = (map, position, title, color) => makeMarker(map, position, title, flagIcon(color));
+export const makeFlagMarker = (map, position) => makeMarker(map, position, "Goal", flagIcon);
 
-export const makeQuestionMarker = (map, position, title, color) => makeMarker(map, position, title, questionSymbol(color));
+export const makeQuestionMarker = (map, position, title, color) => makeMarker(map, position, title, questionIcon(color));
 
 export const makeLine = (p1, p2, map, strokeColor) => new google.maps.Polyline({
   path: [ p1, p2 ],

+ 3 - 1
client/src/components/screens/RoundSummary/usePlayerColors.jsx

@@ -1,4 +1,5 @@
 import { useRef } from "react";
+import { usePlayerName } from "../../../domain/gameStore";
 
 // logic adapted from How to Generate Random Colors Programmatically by Martin Ankerl
 // https://martin.ankerl.com/2009/12/09/how-to-create-random-colors-programmatically/
@@ -34,7 +35,8 @@ const getColorGenerator = () => {
 };
 
 const usePlayerColors = (players) => {
-  const playerColors = useRef({});
+  const playerName = usePlayerName();
+  const playerColors = useRef({ [playerName]: "#000000" });
   const nextColor = useRef(getColorGenerator());
 
   if (players) {

+ 5 - 1
client/src/domain/gameStore.js

@@ -20,6 +20,8 @@ export const [
       lat: 0,
       lng: 0,
     },
+    score: -1,
+    totalScore: -1,
   },
   gameJoined: false,
   gameState: PRE_GAME,
@@ -41,7 +43,7 @@ export const [
   submitGuess: async ([set, get], selectedPoint, roundNum, targetPoint) => {
     const gameId = get.gameId();
     const name = get.playerName();
-    await sendGuess(
+    const { score, totalScore } = await sendGuess(
       gameId,
       name,
       roundNum,
@@ -51,6 +53,8 @@ export const [
       lastRound: {
         roundNum,
         targetPoint,
+        score,
+        totalScore,
       },
       gameState: POST_ROUND,
     });