export const PRE_GAME = "PREGAME"; // Game is not yet started
export const PRE_ROUND = "PREROUND"; // Game is started or joined, but not playing yet
export const IN_ROUND = "INROUND"; // Actively playing
export const POST_ROUND = "POSTROUND"; // Round has finished
export const POST_GAME = "POSTGAME"; // Game has finished
export const ERROR = "ERROR"; // Error state
