nearest.js 22 KB

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  1. // Selectors + DOM Manipulation
  2. const getColorInputNode = () => document.getElementById("color-input");
  3. const getMetricDropdownNode = () => document.getElementById("metric");
  4. const getClusterChoiceDropdownNode = () => document.getElementById("image-summary");
  5. const getClusterScaleToggleNode = () => document.getElementById("scale-by-cluster-size");
  6. const getClusterMeanWarning = () => document.getElementById("cluster-mean-warning");
  7. const getIncludeXToggleNode = () => document.getElementById("include-x");
  8. const getNormQYToggleNode = () => document.getElementById("norm-q-y");
  9. const getCloseCoeffSliderNode = () => document.getElementById("close-coeff");
  10. const getCloseCoeffDisplayNode = () => document.getElementById("close-coeff-display");
  11. const getLimitSliderNode = () => document.getElementById("num-poke");
  12. const getLimitDisplayNode = () => document.getElementById("num-poke-display");
  13. const getNameInputNode = () => document.getElementById("pokemon-name");
  14. const getScoreListJABNode = () => document.getElementById("best-list-jab");
  15. const getScoreListRGBNode = () => document.getElementById("best-list-rgb");
  16. const getSearchSpaceDisplayNode = () => document.getElementById("search-space-display");
  17. const getSearchListNode = () => document.getElementById("search-list");
  18. const getHideableControlNodes = () => document.querySelectorAll(".hideable_control");
  19. const getQJABDisplay = () => document.getElementById("q-vec-jab");
  20. const getQRGBDisplay = () => document.getElementById("q-vec-rgb");
  21. const getObjFnDisplay = () => document.getElementById("obj-fn");
  22. const clearNodeContents = node => { node.innerHTML = ""; };
  23. const hideCustomControls = () => getHideableControlNodes()
  24. .forEach(n => n.setAttribute("class", "hideable_control hideable_control--hidden"));
  25. const showCustomControls = () => getHideableControlNodes()
  26. .forEach(n => n.setAttribute("class", "hideable_control"));
  27. // Vector Math
  28. const vectorDot = (u, v) => u.map((x, i) => x * v[i]).reduce((x, y) => x + y);
  29. const vectorSqMag = v => vectorDot(v, v);
  30. const vectorMag = v => Math.sqrt(vectorSqMag(v));
  31. const vectorSqDist = (u, v) => vectorSqMag(u.map((x, i) => x - v[i]));
  32. const vectorDist = (u, v) => Math.sqrt(vectorSqDist(u, v));
  33. const vectorNorm = v => { const n = vectorMag(v); return [ n, v.map(c => c / n) ]; };
  34. // Angle Math
  35. const angleDiff = (a, b) => { const raw = Math.abs(a - b); return raw < 180 ? raw : (360 - raw); };
  36. const rad2deg = 180 / Math.PI;
  37. // Conversions
  38. const jab2hex = jab => d3.jab(...jab).formatHex();
  39. const rgb2hex = rgb => d3.rgb(...rgb).formatHex();
  40. const jab2hue = ([, a, b]) => rad2deg * Math.atan2(b, a);
  41. const rgb2hue = rgb => d3.hsl(d3.rgb(...rgb)).h || 0;
  42. const hex2rgb = hex => {
  43. const { r, g, b } = d3.color(hex);
  44. return [r, g, b];
  45. };
  46. // Arg Compare
  47. const argComp = comp => ra => ra.map((x, i) => [x, i]).reduce((a, b) => comp(a[0], b[0]) > 0 ? b : a)[1];
  48. const argMin = argComp((a, b) => a - b);
  49. const argMax = argComp((a, b) => b - a);
  50. // Pre-Compute Data
  51. const computeVectorData = (vector, toHex, toHue) => {
  52. const [ magnitude, unit ] = vectorNorm(vector);
  53. return {
  54. vector,
  55. magnitude,
  56. magSq: magnitude * magnitude,
  57. unit,
  58. hex: toHex(vector),
  59. hue: toHue(vector),
  60. };
  61. };
  62. const computeStats = (inertia, trueMeanVec, kMeanStruct, toHex, toHue) => ({
  63. inertia,
  64. trueMean: computeVectorData(trueMeanVec, toHex, toHue),
  65. kMeans: kMeanStruct.slice(0, 3).map(z => computeVectorData(z, toHex, toHue)),
  66. kWeights: kMeanStruct[3],
  67. largestCluster: argMax(kMeanStruct[3]),
  68. smallestCluster: argMin(kMeanStruct[3]),
  69. });
  70. const pokemonColorData = database.map(({
  71. name, xJAB, xRGB, yJAB, yRGB, zJAB, zRGB,
  72. }) => ({
  73. name,
  74. jabStats: computeStats(xJAB, yJAB, zJAB, jab2hex, jab2hue),
  75. rgbStats: computeStats(xRGB, yRGB, zRGB, rgb2hex, rgb2hue),
  76. }));
  77. const pokemonLookup = new Fuse(pokemonColorData, { keys: [ "name" ] });
  78. // Color Calculations
  79. const getContrastingTextColor = rgb => vectorDot(rgb, [0.3, 0.6, 0.1]) >= 128 ? "#222" : "#ddd";
  80. const readColorInput = () => {
  81. const colorInput = "#" + (getColorInputNode()?.value?.replace("#", "") ?? "FFFFFF");
  82. if (colorInput.length !== 7) {
  83. return;
  84. }
  85. const rgb = d3.color(colorInput);
  86. const { J, a, b } = d3.jab(rgb);
  87. return {
  88. jabData: computeVectorData([ J, a, b ], jab2hex, jab2hue),
  89. rgbData: computeVectorData([ rgb.r, rgb.g, rgb.b ], rgb2hex, rgb2hue),
  90. };
  91. };
  92. // State
  93. const state = {
  94. metric: null,
  95. clusterChoice: null,
  96. includeScale: null,
  97. includeX: null,
  98. normQY: null,
  99. closeCoeff: null,
  100. numPoke: null,
  101. searchTerm: null,
  102. searchSpace: null,
  103. targetColor: null,
  104. searchResults: null,
  105. clusterToggles: {},
  106. };
  107. // Metrics
  108. const getBestKMean = (stats, q) => argMin(stats.kMeans.map((z, i) => vectorDist(z.vector, q.vector) / stats.kWeights[i]));
  109. const getWorstKMean = (stats, q) => argMax(stats.kMeans.map((z, i) => vectorDist(z.vector, q.vector) / stats.kWeights[i]));
  110. const getScale = weight => state.includeScale ? (1 / weight) : 1;
  111. const summarySelectors = [
  112. // true mean
  113. stats => [stats.trueMean, 1],
  114. // largest cluster
  115. stats => [stats.kMeans[stats.largestCluster], getScale(stats.kWeights[stats.largestCluster])],
  116. // smallest cluster
  117. stats => [stats.kMeans[stats.smallestCluster], getScale(stats.kWeights[stats.smallestCluster])],
  118. // best fit cluster
  119. (stats, q) => {
  120. const best = getBestKMean(stats, q);
  121. return [stats.kMeans[best], getScale(stats.kWeights[best])];
  122. },
  123. // worst fit cluster
  124. (stats, q) => {
  125. const worst = getWorstKMean(stats, q);
  126. return [stats.kMeans[worst], getScale(stats.kWeights[worst])];
  127. },
  128. ];
  129. const selectedSummary = (stats, q) => summarySelectors[state.clusterChoice](stats, q);
  130. // TODO unfortunately the addition of the scaling factor means we have to compute *real*
  131. // metrics instead of cheaper approximations. would be nice to fix this
  132. const metrics = [
  133. // RMS
  134. (stats, q) => {
  135. const [ mean, scale ] = selectedSummary(stats, q);
  136. return (stats.inertia - 2 * vectorDot(mean.vector, q.vector)) * scale;
  137. },
  138. // mean angle
  139. (stats, q) => {
  140. const [ mean, scale ] = selectedSummary(stats, q);
  141. return rad2deg * Math.acos(vectorDot(mean.unit, q.unit)) * scale;
  142. },
  143. // mean dist
  144. (stats, q) => {
  145. const [ mean, scale ] = selectedSummary(stats, q);
  146. // TODO I know there's some way to avoid recalculation here but I'm just too lazy right now
  147. return vectorDist(mean.vector, q.vector) * scale;
  148. },
  149. // hue angle
  150. (stats, q) => {
  151. const [ mean, scale ] = selectedSummary(stats, q);
  152. return angleDiff(mean.hue, q.hue) * scale;
  153. },
  154. // max inertia
  155. (stats, q) => {
  156. const [ , scale ] = selectedSummary(stats, q);
  157. return -stats.inertia * scale;
  158. },
  159. // custom
  160. (stats, q) => {
  161. const [ mean, scale ] = selectedSummary(stats, q);
  162. return (
  163. (state.includeX ? stats.inertia : 0)
  164. -
  165. state.closeCoeff * vectorDot(
  166. mean[state.normQY ? "unit" : "vector"],
  167. state.normQY ? q.unit : q.vector,
  168. )
  169. ) * scale;
  170. },
  171. ];
  172. const scorePokemon = pkmn => ({
  173. jab: metrics[state.metric](pkmn.jabStats, state.targetColor.jabData),
  174. rgb: metrics[state.metric](pkmn.rgbStats, state.targetColor.rgbData),
  175. });
  176. const calcDisplayMetrics = (meanData, q) => ({
  177. theta: rad2deg * Math.acos(vectorDot(q.unit, meanData.unit)),
  178. delta: vectorDist(q.vector, meanData.vector),
  179. phi: angleDiff(q.hue, meanData.hue),
  180. });
  181. // Math Rendering
  182. const renderQVec = (q, node, sub) => {
  183. node.innerHTML = TeXZilla.toMathMLString(String.raw`\vec{q}_{\text{${sub}}} = \left(\text{${q.join(", ")}}\right)`);
  184. };
  185. const mathArgBest = (mxn, arg) => `\\underset{${arg}}{\\arg\\${mxn}}`;
  186. const mathDefinitions = {
  187. "main-definition": String.raw`
  188. \begin{aligned}
  189. \vec{\mu}\left(P\right) &= \frac{1}{\left|P\right|}\sum_{p\in P}{\vec{p}} \\
  190. I\left(P\right) &= \frac{1}{\left|P\right|}\sum_{p\in P}{\left|\left|\vec{p}\right|\right|^2} \\
  191. \delta\left(P\right) &= \left|\left| \vec{q} - \vec{\mu}\left(P\right) \right|\right| \\
  192. \theta\left(P\right) &= \angle \left(\vec{q}, \vec{\mu}\left(P\right)\right) \\
  193. \vec{x}_{\perp} &= \text{oproj}_{\left\{\vec{J}, \vec{L}\right\}}{\vec{x}} \\
  194. \phi\left(P\right) &= \angle \left(\vec{q}_{\perp}, \vec{\mu}\left(P\right)_{\perp} \right) \\
  195. \sigma\left(P\right) &= \sqrt{E\left[\left(\vec{q} - P\right)^2\right]} \\
  196. &= \sqrt{\frac{1}{|P|}\sum_{p \in P}{\left|\left|\vec{p} - \vec{q}\right|\right|^2}}
  197. \end{aligned}
  198. `,
  199. "cluster-definition": String.raw`
  200. \begin{aligned}
  201. \left\{P_1, P_2, P_3\right\} &= ${mathArgBest("max", String.raw`\left\{P_1, P_2, P_3\right\}`)} \sum_{i=1}^3 \sum_{p\inP_i} \left|\left| \vec{p} - \vec{\mu}\left(P_i\right) \right|\right|^2 \\
  202. \pi_i &= \frac{\left|P_i\right|}{\left|P\right|} \\
  203. M\left(P\right) &= ${mathArgBest("max", "P_i")} \left( \left|P_i\right| \right) \\
  204. m\left(P\right) &= ${mathArgBest("min", "P_i")} \left( \left|P_i\right| \right) \\
  205. \alpha\left(P\right) &= ${mathArgBest("min", "P_i")} \left[ \frac{1}{\pi_i} \left|\left| \vec{q} - \vec{\mu}\left(P_i\right) \right|\right| \right] \\
  206. \omega\left(P\right) &= ${mathArgBest("max", "P_i")} \left[ \frac{1}{\pi_i} \left|\left| \vec{q} - \vec{\mu}\left(P_i\right) \right|\right| \right]
  207. \end{aligned}
  208. `,
  209. };
  210. const includeScaleFactor = muArg => state.clusterChoice > 0 && state.includeScale ? String.raw`\frac{\left|P\right|}{\left|${muArg}\right|}` : ""
  211. const metricText = [
  212. muArg => String.raw`
  213. ${mathArgBest("min", "P")}\left[
  214. ${includeScaleFactor(muArg)}I\left(P\right)
  215. - 2\vec{q}\cdot ${includeScaleFactor(muArg)}\vec{\mu}\left(${muArg}\right)
  216. \right]`,
  217. muArg => String.raw`${mathArgBest("min", "P")}\left[${includeScaleFactor(muArg)}\angle \left(\vec{q}, \vec{\mu}\left(${muArg}\right)\right)\right]`,
  218. muArg => String.raw`${mathArgBest("min", "P")}\left[${includeScaleFactor(muArg)}\left|\left|\vec{q} - \vec{\mu}\left(${muArg}\right) \right|\right|\right]`,
  219. muArg => String.raw`${mathArgBest("min", "P")}\left[${includeScaleFactor(muArg)}\angle \left(\vec{q}_{\perp}, \vec{\mu}\left(${muArg}\right)_{\perp}\right)\right]`,
  220. muArg => String.raw`${mathArgBest("min", "P")}\left[-${includeScaleFactor(muArg)}I\left(P\right)\right]`,
  221. ].map(s => muArg => TeXZilla.toMathML(s(muArg)));
  222. const muArgs = [
  223. "P",
  224. String.raw`M\left(P\right)`,
  225. String.raw`m\left(P\right)`,
  226. String.raw`\alpha\left(P\right)`,
  227. String.raw`\omega\left(P\right)`,
  228. ];
  229. const renderVec = math => String.raw`\vec{${math.charAt(0)}}${math.substr(1)}`;
  230. const renderNorm = vec => String.raw`\frac{${vec}}{\left|\left|${vec}\right|\right|}`;
  231. const updateObjective = () => {
  232. const muArg = muArgs[state.clusterChoice];
  233. let tex = metricText?.[state.metric]?.(muArg);
  234. if (!tex) {
  235. const { includeX, normQY, closeCoeff } = state;
  236. if (!includeX && closeCoeff === 0) {
  237. tex = TeXZilla.toMathML(String.raw`\text{Malamar-ness}`);
  238. } else {
  239. const qyMod = normQY ? renderNorm : c => c;
  240. tex = TeXZilla.toMathML(String.raw`
  241. ${mathArgBest("min", "P")}
  242. \left[
  243. ${includeX ? String.raw`${includeScaleFactor(muArg)}I\left(P\right)` : ""}
  244. ${closeCoeff === 0 ? "" : String.raw`
  245. -
  246. ${closeCoeff}
  247. ${qyMod("\\vec{q}")}
  248. \cdot
  249. ${includeScaleFactor(muArg)}${qyMod(String.raw`\vec{\mu}\left(${muArg}\right)`)}
  250. `}
  251. \right]
  252. `);
  253. }
  254. }
  255. const objFnNode = getObjFnDisplay();
  256. clearNodeContents(objFnNode);
  257. objFnNode.appendChild(tex);
  258. };
  259. // Pokemon Rendering
  260. const stripForm = ["flabebe", "floette", "florges", "vivillon", "basculin", "furfrou", "magearna"];
  261. const getSprite = pokemon => {
  262. pokemon = pokemon
  263. .replace("-alola", "-alolan")
  264. .replace("-galar", "-galarian")
  265. .replace("darmanitan-galarian", "darmanitan-galarian-standard");
  266. if (stripForm.find(s => pokemon.includes(s))) {
  267. pokemon = pokemon.replace(/-.*$/, "");
  268. }
  269. return `https://img.pokemondb.net/sprites/sword-shield/icon/${pokemon}.png`;
  270. };
  271. const renderCluster = ({
  272. index, big, small, best, worst, pi, theta, delta, phi, hex, vector,
  273. }) => `
  274. <div
  275. class="pkmn_tile-cluster"
  276. style="grid-area: k${index + 1}; color: ${getContrastingTextColor(hex2rgb(hex))}; background-color: ${hex};"
  277. >
  278. <div class="pkmn_tile-cluster-top_label" style="grid-area: lbl;">
  279. ${index === big ? "<span>M</span>" : ""}
  280. ${index === small ? "<span>m</span>" : ""}
  281. ${index === best ? "<span>α</span>" : ""}
  282. ${index === worst ? "<span>ω</span>" : ""}
  283. </div>
  284. <div class="pkmn_tile-cluster-stat_label" style="grid-area: mu;">μ =</div>
  285. <div class="pkmn_tile-cluster-stat_label" style="grid-area: pi;">π =</div>
  286. <div class="pkmn_tile-cluster-stat_label" style="grid-area: th;">θ =</div>
  287. <div class="pkmn_tile-cluster-stat_label" style="grid-area: dl;">δ =</div>
  288. <div class="pkmn_tile-cluster-stat_label" style="grid-area: ph;">ϕ =</div>
  289. <div style="grid-area: mux">${hex}</div>
  290. <div style="grid-area: muv; justify-self: center;">(${vector.map(c => c.toFixed(2)).join(", ")})</div>
  291. <div style="grid-area: piv">${(pi * 100).toFixed(1)}%</div>
  292. <div style="grid-area: thv">${theta.toFixed(2)}°</div>
  293. <div style="grid-area: dlv">${delta.toFixed(2)}</div>
  294. <div style="grid-area: phv">${phi.toFixed(2)}°</div>
  295. </div>
  296. `;
  297. const getPokemonRenderer = targetList => (name, stats, q, score, idPostfix) => {
  298. let sigma, metrics, kMeanInfo, kMeanResults;
  299. if (q) {
  300. sigma = Math.sqrt(stats.inertia - 2 * vectorDot(stats.trueMean.vector, q.vector) + q.magSq)
  301. metrics = calcDisplayMetrics(stats.trueMean, q)
  302. kMeanInfo = {
  303. big: stats.largestCluster,
  304. small: stats.smallestCluster,
  305. best: getBestKMean(stats, q),
  306. worst: getWorstKMean(stats, q), // TODO yeah yeah this is a recalc whatever
  307. };
  308. kMeanResults = stats.kMeans.map(k => calcDisplayMetrics(k, q));
  309. } else {
  310. // no target color, just do all zeros
  311. sigma = 0;
  312. metrics = { theta: 0, delta: 0, phi: 0 };
  313. kMeanInfo = { big: 0, small: 0, best: 0, worst: 0 };
  314. kMeanResults = [ metrics, metrics, metrics ];
  315. }
  316. const clusterToggleId = `reveal_clusters-${name}-${idPostfix}`;
  317. const li = document.createElement("li");
  318. li.innerHTML = `
  319. <div class="pkmn_tile">
  320. <img class="pkmn_tile-img" src="${getSprite(name)}" />
  321. <span class="pkmn_tile-name">
  322. ${name.split("-").map(part => part.charAt(0).toUpperCase() + part.substr(1)).join(" ")}
  323. </span>
  324. <div class="pkmn_tile-fn">
  325. ${score.toFixed(3)}
  326. </div>
  327. <input
  328. type="checkbox"
  329. ${state.clusterToggles?.[clusterToggleId] ? "checked" : ""}
  330. id="${clusterToggleId}"
  331. onchange="state.clusterToggles['${clusterToggleId}'] = event.target.checked"
  332. class="pkmn_tile-reveal_clusters"
  333. role="button"
  334. >
  335. <label class="pkmn_tile-reveal_clusters_label" for="${clusterToggleId}">
  336. <div class="pkmn_tile-reveal_clusters_label--closed">►</div>
  337. <div class="pkmn_tile-reveal_clusters_label--open">▼</div>
  338. </label>
  339. <div
  340. class="pkmn_tile-true_mean"
  341. style="color: ${getContrastingTextColor(hex2rgb(stats.trueMean.hex))}; background-color: ${stats.trueMean.hex};"
  342. >
  343. <div class="pkmn_tile-true_mean-value">
  344. <div class="pkmn_tile-true_mean-mu_label">μ =</div>
  345. <div class="pkmn_tile-true_mean-mu_hex">${stats.trueMean.hex}</div>
  346. <div class="pkmn_tile-true_mean-mu_vec">
  347. (${stats.trueMean.vector.map(c => c.toFixed(2)).join(", ")})
  348. </div>
  349. </div>
  350. <div class="pkmn_tile-true_mean-stat pkmn_tile-true_mean-inertia">
  351. 𝖨 = ${stats.inertia.toFixed(2)}
  352. </div>
  353. <div class="pkmn_tile-true_mean-stat pkmn_tile-true_mean-stat-sigma">
  354. σ = ${sigma.toFixed(2)}
  355. </div>
  356. <div class="pkmn_tile-true_mean-stat pkmn_tile-true_mean-stat-theta">
  357. θ = ${metrics.theta.toFixed(2)}°
  358. </div>
  359. <div class="pkmn_tile-true_mean-stat pkmn_tile-true_mean-stat-delta">
  360. δ = ${metrics.delta.toFixed(2)}
  361. </div>
  362. <div class="pkmn_tile-true_mean-stat pkmn_tile-true_mean-stat-phi">
  363. ϕ = ${metrics.phi.toFixed(2)}°
  364. </div>
  365. </div>
  366. ${stats.kMeans.map((data, index) => renderCluster({
  367. index,
  368. ...kMeanInfo,
  369. pi: stats.kWeights[index],
  370. ...kMeanResults[index],
  371. hex: data.hex,
  372. vector: data.vector,
  373. })).join("\n")}
  374. </div>
  375. `;
  376. targetList.appendChild(li);
  377. };
  378. // Update Search Results
  379. const renderSearch = () => {
  380. const resultsNode = getSearchListNode();
  381. const append = getPokemonRenderer(resultsNode);
  382. clearNodeContents(resultsNode);
  383. const argMapper = state.searchSpace === "RGB"
  384. ? pkmn => [pkmn.rgbStats, state.targetColor?.rgbData, state.targetColor ? scorePokemon(pkmn).rgb : 0]
  385. : pkmn => [pkmn.jabStats, state.targetColor?.jabData, state.targetColor ? scorePokemon(pkmn).jab : 0]
  386. state.searchResults?.forEach(pkmn => append(
  387. pkmn.name, ...argMapper(pkmn), "search"
  388. ));
  389. };
  390. // Scoring
  391. const rescore = () => {
  392. if (!state.targetColor) {
  393. return;
  394. }
  395. // TODO might like to save this somewhere instead of recomputing when limit changes
  396. const scores = pokemonColorData.map(data => ({ ...data, scores: scorePokemon(data) }));
  397. const jabList = getScoreListJABNode();
  398. const appendJAB = getPokemonRenderer(jabList);
  399. const rgbList = getScoreListRGBNode();
  400. const appendRGB = getPokemonRenderer(rgbList);
  401. // extract best CIECAM02 results
  402. const bestJAB = scores
  403. .sort((a, b) => a.scores.jab - b.scores.jab)
  404. .slice(0, state.numPoke);
  405. clearNodeContents(jabList);
  406. bestJAB.forEach(data => appendJAB(
  407. data.name, data.jabStats, state.targetColor.jabData, data.scores.jab, "jab"
  408. ));
  409. // extract best RGB results
  410. const bestRGB = scores
  411. .sort((a, b) => a.scores.rgb - b.scores.rgb)
  412. .slice(0, state.numPoke);
  413. clearNodeContents(rgbList);
  414. bestRGB.forEach(data => appendRGB(
  415. data.name, data.rgbStats, state.targetColor.rgbData, data.scores.rgb, "rgb"
  416. ));
  417. // update the rendered search results as well
  418. renderSearch();
  419. };
  420. // Listeners
  421. const onColorChanged = skipScore => {
  422. const readColor = readColorInput();
  423. if (readColor) {
  424. state.targetColor = readColor;
  425. renderQVec(state.targetColor.jabData.vector.map(c => c.toFixed(3)), getQJABDisplay(), "Jab");
  426. renderQVec(state.targetColor.rgbData.vector.map(c => c.toFixed()), getQRGBDisplay(), "RGB");
  427. const rootElem = document.querySelector(":root");
  428. rootElem.style.setProperty("--background", state.targetColor.rgbData.hex);
  429. rootElem.style.setProperty("--highlight", getContrastingTextColor(state.targetColor.rgbData.vector));
  430. if (!skipScore) {
  431. rescore();
  432. }
  433. }
  434. };
  435. const onRandomColor = () => {
  436. const color = [Math.random(), Math.random(), Math.random()].map(c => c * 255);
  437. getColorInputNode().value = d3.rgb(...color).formatHex();
  438. onColorChanged(); // triggers rescore
  439. };
  440. const onCustomControlsChanged = skipScore => {
  441. state.includeX = getIncludeXToggleNode()?.checked ?? false;
  442. state.normQY = getNormQYToggleNode()?.checked ?? false;
  443. state.closeCoeff = parseFloat(getCloseCoeffSliderNode()?.value ?? 2);
  444. getCloseCoeffDisplayNode().innerHTML = state.closeCoeff;
  445. updateObjective();
  446. if (!skipScore) {
  447. rescore();
  448. }
  449. }
  450. const checkClusterMeanWarning = () => {
  451. const warning = getClusterMeanWarning();
  452. const unhidden = warning.getAttribute("class").replaceAll("hide", "");
  453. if (state.clusterChoice !== 0 && (state.metric === 0 || state.metric === 4)) {
  454. warning.setAttribute("class", unhidden);
  455. } else {
  456. warning.setAttribute("class", unhidden + " hide");
  457. }
  458. }
  459. const checkScaleByClusterToggle = () => {
  460. const toggle = getClusterScaleToggleNode()?.parentNode;
  461. const unhidden = toggle.getAttribute("class").replaceAll("hide", "");
  462. if (state.clusterChoice !== 0) {
  463. toggle.setAttribute("class", unhidden);
  464. } else {
  465. toggle.setAttribute("class", unhidden + " hide");
  466. }
  467. }
  468. const onScaleByClusterChanged = skipScore => {
  469. state.includeScale = getClusterScaleToggleNode()?.checked ?? true;
  470. updateObjective();
  471. if (!skipScore) {
  472. rescore();
  473. }
  474. }
  475. const onClusterChoiceChanged = skipScore => {
  476. const clusterChoice = getClusterChoiceDropdownNode()?.selectedIndex ?? 0;
  477. if (clusterChoice === state.clusterChoice) {
  478. return;
  479. }
  480. state.clusterChoice = clusterChoice;
  481. checkClusterMeanWarning();
  482. checkScaleByClusterToggle();
  483. updateObjective();
  484. if (!skipScore) {
  485. rescore();
  486. }
  487. }
  488. const onMetricChanged = skipScore => {
  489. const metric = getMetricDropdownNode()?.selectedIndex ?? 0;
  490. if (metric === state.metric) {
  491. return;
  492. }
  493. state.metric = metric;
  494. checkClusterMeanWarning();
  495. checkScaleByClusterToggle();
  496. if (state.metric === 5) { // Custom
  497. showCustomControls();
  498. onCustomControlsChanged(skipScore); // triggers rescore
  499. } else {
  500. hideCustomControls();
  501. updateObjective();
  502. if (!skipScore) {
  503. rescore();
  504. }
  505. }
  506. };
  507. const onLimitChanged = skipScore => {
  508. state.numPoke = parseInt(getLimitSliderNode()?.value ?? 10);
  509. getLimitDisplayNode().textContent = state.numPoke;
  510. if (!skipScore) {
  511. // TODO don't need to rescore just need to expand
  512. rescore();
  513. }
  514. };
  515. const onSearchChanged = () => {
  516. state.searchTerm = getNameInputNode()?.value?.toLowerCase() ?? "";
  517. if (state.searchTerm.length === 0) {
  518. state.searchResults = [];
  519. } else {
  520. state.searchResults = pokemonLookup
  521. .search(state.searchTerm, { limit: 10 })
  522. .map(({ item }) => item);
  523. }
  524. renderSearch();
  525. };
  526. const onSearchSpaceChanged = () => {
  527. const old = state.searchSpace ?? "Jab";
  528. state.searchSpace = old === "RGB" ? "Jab" : "RGB";
  529. getSearchSpaceDisplayNode().textContent = old;
  530. renderSearch();
  531. };
  532. const onRandomPokemon = () => {
  533. getNameInputNode().value = "";
  534. state.searchResults = Array.from({ length: 10 }, () => pokemonColorData[Math.floor(Math.random() * pokemonColorData.length)]);
  535. renderSearch();
  536. };
  537. const onPageLoad = () => {
  538. // render static explanations
  539. Object.entries(mathDefinitions).forEach(([id, tex]) => {
  540. document.getElementById(id)?.appendChild(TeXZilla.toMathML(tex));
  541. });
  542. // fake some events but don't do any scoring
  543. onColorChanged(true);
  544. onMetricChanged(true);
  545. onClusterChoiceChanged(true);
  546. onScaleByClusterChanged(true);
  547. onLimitChanged(true);
  548. // then do a rescore directly, which will do nothing unless old data was loaded
  549. rescore();
  550. // finally render search in case rescore didn't
  551. onSearchChanged();
  552. };